
Geometry Dash-style remake by Zetton_Pma. Use one-button jumps to avoid spikes and clear the level.

A Geometry Dash-inspired remake level on Scratch by creator Zetton_Pma. Enjoy familiar one-button jumps and spike dodges with a browser-based feel.
Platform
Scratch
Genre
Rhythm action
Controls
One-button jumps

Geometry Dash Zetton_Pma is a Geometry Dash-inspired remake level on Scratch created by Zetton_Pma. The basic rules closely mirror the original game: your cube automatically scrolls across the level while you time jumps to avoid spikes and pits. You can play it directly in your browser from the official Scratch project page or from the embedded player on this site—no installation required.
Because it is built as a Scratch project, every part of the level—from layout and visual effects to collision checks—is assembled using Scratch blocks. The focus is on recreating the feel of Geometry Dash within Scratch, making this project a handy reference for creators who want to study how Geometry Dash-style games can be put together in the Scratch editor.
These images show the Geometry Dash-like side-view layout used in Geometry Dash Zetton_Pma: a horizontal course, spike-style obstacles, and a cube avatar jumping to the music.
Geometry Dash Zetton_Pma controls almost exactly like other Scratch-based Geometry Dash remakes:
Within the Scratch player, you will see familiar UI elements such as the green flag (start), red stop button, and fullscreen toggle, which are also used in this project.
Because it runs on Scratch, you get quick restarts, simple controls, and—if the creator has enabled it—the ability to inspect the project via the “See inside” button to learn how the level is built.
Players of Scratch‑based Geometry Dash style games often ask similar questions. The answers below summarize common guidance that applies to Geometry Dash Zetton_Pma as well.
A: On the Scratch page, make sure you click the green flag at the top of the player; this is how most Scratch projects start. If the project still does not run, check whether your browser is blocking the Scratch player (for example through strict content blockers) and try reloading the page or using a mainstream browser such as Chrome, Edge, or Safari.
A: In most Scratch Geometry Dash style projects, you can jump by clicking inside the game window or pressing a keyboard key such as Space. If clicks do not seem to work, click once on the game area to ensure it has focus, then try pressing Space. The exact key is defined by the project creator, but Space or mouse click is the most common choice.
A: Geometry Dash style levels are designed around memorization and rhythm. Watch the section in the embedded YouTube video or replay the level a few times to learn the exact moment you need to jump. It can help to mute other tabs, focus on the game’s music, and treat each attempt as practice for one or two tricky jumps instead of trying to clear everything at once.
A: Scratch projects can stutter on low‑power devices or in heavy browser sessions. Close other tabs, disable unnecessary browser extensions, and avoid screen recording while playing. If you are on an older laptop or school computer, lowering your screen resolution or switching to a lighter browser profile can sometimes reduce lag.
A: The Scratch website is primarily designed for desktop browsers, and performance on mobile devices can vary. Some mobile browsers can load and run the project, but touch input and fullscreen behavior may not be ideal. For the most consistent experience, play on a desktop or laptop if possible.
A: Many Scratch creators leave the “See inside” button enabled, which lets you open the editor and inspect the scripts and level design. Whether you can remix or download assets depends on how the project owner configured sharing. Visit the Scratch project page and look for the See inside button and remix options to check what is allowed for Geometry Dash Zetton_Pma.