
Geometry Dash has 21 official levels, plus sub-levels, gauntlets, and the endless Tower mode from Update 2.2. Every one of them is a rhythm-platforming masterclass. Here's what you need to know about each one.
Difficulty Overview
Official levels are rated 1-10 stars, then classified into categories:
| Category | Stars | Who It's For |
|---|---|---|
| Auto | 1-3 | Tutorial, beginners |
| Easy | 1-3 | Accessible newcomers |
| Medium | 4-6 | Moderate challenge |
| Hard | 7-8 | Serious skill required |
| Harder | 9 | Veteran players |
| Hardest | 10 | Extreme challenge |
| Insane | 11 | Top-tier players |
| Demon | 11+ | Elite only |
All 21 Official Levels
Act 1
1. Back on Track — Difficulty: Easy (3 stars) Your first Geometry Dash level. Cube-only, teaches timing and rhythm. No gimmicks — just pure fundamentals. If you can jump, you can beat this.
2. Stereo Madness — Difficulty: Easy (4 stars) The iconic first level most players actually learn on. The background music becomes a timing cue. Spike placement gets more deliberate. Master this and you're ready for what's next.
3. Polargeist — Difficulty: Easy (5 stars) Your first real challenge. Speed picks up noticeably. The key skill here is "reading ahead" — seeing the next obstacle while you're dealing with the current one. Practice Mode is essential.
4. Dry Out — Difficulty: Medium (6 stars) Introduces the Ship form for the first time. The cube-to-ship transition trips up a lot of beginners. Learn ship hover control before attempting full clears.
5. Base After Base — Difficulty: Medium (7 stars) Returns to cube-only gameplay at a higher speed. This is where most players hit their first real difficulty wall. Weeks of practice are normal here.
6. Cant Let Go — Difficulty: Medium (8 stars) The ceiling rises sharply. Tighter timing windows, faster rhythms. Consider this the Act 1 graduation exam. Clear this and you're ready for Act 2.
Act 2
7. Jumper — Difficulty: Hard (9 stars) The first true "hard" level. Cube and Ball sections dominate. The rhythm becomes less obvious and more demanding. Expect hundreds of attempts.
8. Time Machine — Difficulty: Hard (10 stars) A massive difficulty spike from Jumper. Ship and cube sections alternate rapidly. Break down each section in Practice Mode before attempting full runs.
9. Electroman Adventures — Difficulty: Hardest (10 stars) Widely considered the hardest "main" level in the game. Extremely tight spike timing, rapid gravity flips, ball-mode sequences. Only serious players get past this one.
10. Electroman Adventures Christmas (CDE) — Difficulty: Hardest (10 stars) A holiday-themed variant with adjusted obstacle placement. Some players prefer the visual change; others stick with the original.
Act 3
11. Cycles — Difficulty: Harder (9 stars) A welcome breather after Electroman Adventures. Cube-only with simple gravity portals. The name comes from the circular patterns in the design. Perfect for recovery between grinding sessions.
12. xStep — Difficulty: Harder (9 stars) Introduces the Robot form. The signature "step" platforms create a unique rhythm feel. The UFO-to-cube transition is notoriously difficult.
13. The Seven Seas — Difficulty: Harder (10 stars) All-ship level. No jumping — just precise vertical control. This requires a completely different skill set from cube levels. Ship-averse players will struggle here.
14. Viking Arena — Difficulty: Hardest (10 stars) Mixed vehicle mechanics with a Viking theme. The pacing is deliberately uneven — quiet sections followed by intense bursts. This rhythm disruption catches even experienced players off guard.
15. The Lost City — Difficulty: Hardest (10 stars) Introduces the Wave form. Wave mechanics are fundamentally different from cube/ball — holding duration matters as much as timing. This is where many players hit a wall.
16. The Lost City — Challenge — Difficulty: Hardest+ (10+ stars) Pushing the original to its limits with tighter timing and added obstacles. A real test of mastery.
17. Geometrize (Dash) — Difficulty: Hardest (10 stars) Fast, precise, relentless. Pure mechanical skill test. Minimal breaks, maximum intensity from start to finish.
18. Geometrize (Practice) — Difficulty: Hardest+ (10+ stars) The practice-friendly variant with checkpoint support. Use this to break down the hardest sections before tackling the main level.
Update 2.1
19. Dashmometry — Difficulty: Harder-Hardest A bridging level added in Update 2.1, connecting the original trilogy to newer content.
Update 2.2
20. The Challenge — Difficulty: Demon (11 stars) The first post-2.2 official level. Community reaction has been mixed — some love the fresh challenge, others find the difficulty curve abrupt. Either way, it's the cutting edge of official Geometry Dash design.
21. Tartarus — Difficulty: Demon (11+ stars) Widely considered the hardest official level in the game. A brutal gauntlet demanding near-perfect execution across every vehicle form. Completed by less than 0.1% of players.
Bonus Levels
| Level | Difficulty | Notes |
|---|---|---|
| The Tower | Demon | Vertical endless mode from Update 2.2 |
| Gauntlets | Various | Short curated sequences from existing levels |
How to Play All Levels Online
No purchase or download needed. GeometryDashJA hosts browser-based access to multiple official-style versions:
| Game | Levels | Best For |
|---|---|---|
| Geometry Dash | Multiple versions | Core experience |
| Geometry Dash 2.2 | Latest 2.2 content | Cutting-edge levels |
| Geometry Dash Lite | 13 curated levels | Practice, beginners |
Difficulty Ranking (Easiest to Hardest)
For players starting from zero:
- Back on Track (Easy intro)
- Stereo Madness (Moderate)
- Polargeist (Moderate-Challenging)
- Dry Out (Moderate, ship practice needed)
- Base After Base (Challenging)
- Cant Let Go (Hard)
- Jumper (Very Hard)
- Time Machine (Extremely Hard)
- Electroman Adventures (Near-impossible for beginners)
- Cycles (Slightly easier than preceding levels) 11-17. Act 3 levels (Hard to Near-impossible)
- Tartarus (Endgame Demon)
FAQ
How many official levels are there? As of Update 2.2, 21 official levels plus sub-levels, gauntlets, and Tower mode.
What's the easiest level? Back on Track — designed as a tutorial.
What's the hardest level? Tartarus, followed by Electroman Adventures.
Can I play all levels in the browser? Yes. GeometryDashJA hosts browser versions including the latest 2.2 content.
How long to beat all official levels? Casual players: months to years. Top players: days to weeks. Demon levels individually can take hundreds of hours each.
Play Geometry Dash online:
